    Mac OS X            	   2  r                                           ATTR          $                   I  /com.apple.metadata:kMDItemKeyphraseConfidences       y  *com.apple.metadata:kMDItemKeyphraseLabels      B   +  +com.apple.metadata:kMDItemKeyphraseVersion     m   ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00-	

 !"#$%&'()*+,-#?b:Ӗ#?yr#?b20#?]a`#?@   #?K* #?{a#?ޭ[D#?6C@p#?    #?o    #?MD    #?VFCE#?Q    #?QUx#?`gwsz #?395#?wd #?ARD@#?2A #?ç؝+#?$z@#?e" #WP #JU#]Sm #w_@#N#uD#Y݊` #ȝ+#]    #ʱ?8 #X`#Мϕ#    #m%ư#նG0#F    #* #ۆR##)(L#<#Q
  8 A J S \ e n w               "+4=FOXajs|             .              bplist00-	

 !"#$%&'()*+,-_maximize short-term gains_misleading comments_build false trust_prevent retaliation_less suspicious_minimize losses_predictable patterns_redundant variables_$seemingly complex conditional checks_selectively reciprocate[true intent_counter-exploitation\total payoff_actual decision-_strategy description\actual logic_avoid unintended cooperationXmid game^subtly analyze]fake comments_misleading variable names^trust-building_ expectation of early cooperation_previous strategy_defect mid-game_hardcoded defection triggers_strategically defecting_"actual logic prioritizes defection_conditional reciprocity_implies cooperation_hides defection logic_defect aggressivelyZearly game_program encounters_mid-game defection_cooperative intent_deceptive code structure]player config_defection counterYlate game_continue defecting_expected defection]round earlier_appearing cooperative_feign early cooperation  8 T j ~     &2IVi 4Fe
"7Lgu             .              bplist00                            
bplist00Ren                              ;g